About me
“Above all, video games are meant to just be one thing: Fun for everyone.” – Satoru Iwata
I am an aspiring Software Engineer studying a Computer Science Degree at Kingston University. I strive to include originality and flair to all my projects. My specialties are Unity C#, Python, and Testing/Debugging. I can also Compose Music and Create Graphics.
I am currently applying my passion to a full-time placement year at PlayStation in London. My job as a software engineer in testing is to test and debug components as part of the PlayStation SDK.
Committed to problem-solving, I succeed in achieving aims and targets and completing them with enthusiasm. I have independently developed apps for the Google Play store such as Leapy Frog. I have my heart set on Game Development by utilizing my talents such as Composing Music, Designing Art, and arranging meaningful gameplay with my Game Design knowledge.
In my spare time, I enjoy composing music, learning Japanese, and playing games.
Projects Examples
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Leapy Frog |
The free successor to Flappy Bird is here! It is time to hop, but will your leap of faith reach the next pipe? The concept is simple; tap to jump, and hold to leap.
A mobile game programmed in Unity released on the Google Play Store. |
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Atom Blaster – 2 Day Game Jam |
Created as part of a team within 2 days for Mini-Jam 14
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Pet Sim(Documentation Available: Analysis, Design, Testing, Evaluation) |
Simulate the commitment of looking after a living dog. The program runs alongside the real world time for added depth and realism. Usernames, passwords, and information about the user’s dogs are handled in a database, whilst allowing the interaction with a virtual pet.
Programmed in Python. |
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