About me

“Above all, video games are meant to just be one thing: Fun for everyone.” – Satoru Iwata

I am an aspiring Software Engineer studying a Computer Science Degree at Kingston University. I strive to include originality and flair to all my projects. My specialties are Unity C#, Python, and Testing/Debugging. I can also Compose Music and Create Graphics.

I am currently applying my passion to a full-time placement year at PlayStation in London. My job as a software engineer in testing is to test and debug components as part of the PlayStation SDK.

Committed to problem-solving, I succeed in achieving aims and targets and completing them with enthusiasm. I have independently developed apps for the Google Play store such as Leapy Frog. I have my heart set on Game Development by utilizing my talents such as Composing Music, Designing Art, and arranging meaningful gameplay with my Game Design knowledge.

In my spare time, I enjoy composing music, learning Japanese, and playing games. 

 

Projects Examples

Leapy Frog

The free successor to Flappy Bird is here! It is time to hop, but will your leap of faith reach the next pipe? The concept is simple; tap to jump, and hold to leap.

A mobile game programmed in Unity released on the Google Play Store.

Atom Blaster  – 2 Day Game Jam

Created as part of a team within 2 days for Mini-Jam 14

  • Atom Creator (Character creation)
  • Incorporates Unity Physics
  • Score function

Game Jam Page Link

Itch.IO Game Link

 

 Pet Sim

(Documentation Available: Analysis, Design, Testing, Evaluation)

Simulate the commitment of looking after a living dog. The program runs alongside the real world time for added depth and realism. Usernames, passwords, and information about the user’s dogs are handled in a database, whilst allowing the interaction with a virtual pet.

Programmed in Python.

 

 

 

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